![]() neige - Makes it snow in the tribe house. sy - Detects sync within the tribe house. npp - Plays a map after the current one is done in the tribe house. musique - Only avalible in the tribe house, it will play the mp3 link. invkick - kicks the user who was invited to your tribehouse. inv - invites the user to your tribehouse. t* or /tc - open a new tab for the tribe channel. nue - Disables/Enables the display of accessories used by other mice. trade or /echange - Sends trade request to a player (must be in the same room as you). election - Brings up the election window. tribunal - Watch reported players and decide whether or not they are breaking the rules. profile - Displays specified users profile. who - Tells you which users are currently in the chat room. f - Waves a flag representing that country. filtre - Disable/Enable chat filter allowing see bad words ![]() profile - Allows you to view this user's profile. ignore - Adds the user to your ignore list. friend - Adds the user to your friends list. Different reasons result in different ban times, if enough players vote. ![]() report - a popup will appear and will ask you why you want to ban the player. ban - if enough players (in the same room) vote to ban a player, they will be removed from the room for an hour. This can be turned off by typing just /watch by itself. watch - all mice are turned semi-transparent, except the mouse with username entered who is tinted pink. mute - lets you ignore a player's messages. silence - Lets you turn whispers on and off, including for friends. silence - Lets you turn whispers on and off, except for friends. # "Hide", "unhide" ve ya "ls" gibi kodların atlına ekleyebilirsiniz./c or /w - allows you to whisper another player privately. Commandspy De olabilir komut yeriniz neresiyse oraya ekleyiniz. SendMessage=struct.pack('!h', len(message))+messageĬndMessage("+"]"+" "+sendMessage+"")īu buraya kadar, şimdi komutlara geliyoruz. ![]() SendMessage=struct.pack('!h', len(Tmessage))+Tmessage Tmessage=client.safe_str(Translator().translate(Tmessage, lang_to="br")) SendMessage=struct.pack('!h', len(Cmessage))+Cmessage Ltype=LanguageDetector().detect(message).lang_codeĬmessage=client.safe_str(Translator().translate(Cmessage, lang_to="br")) Kod: def sendAllAdmChat(self, sendplayerCode, username, message): for playerCode, client in (): (playerCode, username, message, self) Olacak şekil: Username=struct.pack('!h', len(ername))+ername PlayerCode=struct.pack("%sL" % "!", int(ayerCode)) Kod: if message!="": self.lastmessage=message.strip() Kod: type = int(struct.unpack("!b", data)) modules = roomname = "" if type in modules.keys(): roomname = modules else: type = 1 datas = "" playersinroom = 0 for room in (): rname = str(room.name) if rname.startswith(()+"-"): rname = rname if rname.startswith(roomname): datas += struct.pack("!bh",0, len(rname))+rname datas += struct.pack("!hb", int(room.getPlayerCount()),-56) playersinroom +=int(room.getPlayerCount()) packet = "" for value in modules.keys(): packet+=struct.pack("!b", int(value)) packet = struct.pack("!b", len(modules.keys()))+packet+struct.pack("!b", type) if roomname="#": for mini in self.GameMode: if mini.startswith(roomname): packet += struct.pack("!bh",1, len(mini))+mini packet += struct.pack("!h", len(str(self.getUsersInRoomOfName(mini))))+str(self.getUsersInRoomOfName(mini)) packet += struct.pack("!h", len(mini))+mini packet += struct.pack("!h", len(str(self.getUsersInRoomOfName(mini))))+str(self.getUsersInRoomOfName(mini)) else: modulename = "Transformice "+roomname if roomname="": playersinroom = () modulecount = str(playersinroom) packet += struct.pack("!bh", 1,len(modulename))+modulename packet += struct.pack("!h", len(modulecount))+modulecount packet += struct.pack("!h", len(roomname))+roomname packet += struct.pack("!h", len(str(playersinroom)))+str(playersinroom) ndData("\x1a\x23" + packet+datas,True)
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